You will want to go to locations that have a high chance of providing what you need, and avoiding locations you think might obliterate your group. There’s ammo, gas, medicine, food, new weapons to look for, and new recruits to replace problem ones. Depending on how disloyal someone is, they could even try to steal the group’s car.Īs you manage the car, you’re also trying to get the resources you need the most at the time. If someone in your party loses too much morale, they can cause arguments, abandon the group, or even betray the group as they leave. Jerk Management involves juggling both your resources and the personality conflicts of everyone in the group. They can also be unique special characters with their own abilities, or characters you create with the custom character maker. They can be randomly generated with different appearances, personalities, skills. Kepa Auwae: You find people and other beings on the road to recruit. ![]() PSU: One of the defining factors of Death Road to Canada is being able to manage a car full of jerks – explain a little more about this how does such ‘jerk management' occur and in what sense does it affect the game itself? The zombie appearances can vary a lot (there are secret clown zombies), but they’re all a little part of the horde coming after you. Kepa Auwae: “Only one type of zombie” was a big design goal for us. PSU: Sheer numbers and horde tactics aside, are there different types or classes of zombie which present a different sort of threat to the player? A big part of any Death Road to Canada playthrough is managing your team of ‘Jerks’ and deciding where their murderous road trip should progress to next. We could go higher than this, but it would make the game even more difficult. Kepa Auwae: Yes, there are 200 actively tracking you at once and then more on screen. Can PS4 owners expect a higher zombie count than their mobile counterparts? PSU: The sheer number of zombies that Death Road to Canada manages to cram on screen is absolutely insane. You can throw it at a horde of zombies and it will pinball smash against every zombie as it magically flies back to you. My favorite special character weapon is the Valkyrie’s Hammer. My favorite standard character weapons are the chainsaw, air horn (sends zombies flying), flamethrower, the different spear weapons, the deployable turrets, and eggs (they turn into chickens when thrown). This is not counting the many items and pieces of furniture you can use as makeshift weapons, such as ripping a toilet off the floor and throwing it at a horde of zombies. Kepa Auwae: There’s over 180 weapons as of right now. ![]() How many weapons and items are in Death Road to Canada and which ones are your favourites? PSU: After watching the trailer, it seems that there are no shortage of weapons and gadgets with which to devastate the undead with. There can literally be hundreds of shuffling, Romero style zombies on the screen at any one time in Death Road to Canada. ![]() Sometimes, there can be even more on the screen at once. In our game, up to 200 zombies can hunt for you and track you down at the same time. They’re mostly harmless on their own, but not when there’s massive hordes of them. By slow zombies I mean the classic version. Not many games get “slow zombies” right, so we wanted to give that a shot. Kepa Auwae: Romero zombies are the only true zombie. PSU: What was behind the decision to make the zombie horde in Death Road to Canada revert to their iconic, shuffling gait?
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